Script Data (S->C)
This packet is sent by the server to the client when the server sends a Lua network request, or updates the client data.
- ID: 0x19 (25)
- Size: Variable
- LZ4 Compressed: Yes
- State: Playing
- Bound To: Server -> Client
Structure
note
The structure of this packet is very similar to those of the following packets:
Field Name | Field Type | Notes |
---|---|---|
Game Tick | be u32 | The tick when the server sent this packet. |
Data | BlobData[Until EOS] | The script data. This array is read until the end of the packet. |
BlobData Payloads
To be documented.