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Generic Data (C->S)

To be documented.

  • ID: 0x1C (28)
  • Size: Variable
  • LZ4 Compressed: Yes
  • State: Playing
  • Bound To: Client -> Server

Structure

Field NameField TypeNotes
DataBlobData[Until EOS]The generic data. This array is read until the end of the packet.

BlobData Payloads

In this subsection, known BlobData payloads are listed. This is not guaranteed to be an exhaustive list.

Chat Message

This BlobData is sent when the player sends a chat message. The server does not verify any of the fields and broadcasts them to all players without modification.

  • UID: 46968863-090a-46b8-ad99-1159b53450fe
  • Key: Always 0, stored as le u32.
  • World ID: No World
  • Flags: 0

Payload

See 27 - Generic Data (S->C) - Chat Message.